Farm and Mine 1.7.3: major content update

Our game Farm and Mine has been active for almost 5 years. The first development steps were made when we heard the theme of Ludum Dare 48 in April 2021. It was "Deeper and Deeper" and we immediately thought of a game where you dig potatoes, and then dig deeper for natural resources like oil, coal or iron ore.

The initial game jam idea has expanded to an incremental city builder an resource management simulator with 67 facilities, 45 resources, 64 inventions, 42 professions, 46 achievements and 6 cats :)

Here is how a fully-developed city looks like:


We are thankful to players for keeping posting new idea of what to add into the game. And here we proudly present the newest content update v.1.7.3. It further develops the city center and the outskirts.


During the previous streaming marathon we added 2 facilities, Bank and Library, which store invention points and money for the player to be used after the prestige restart. But the newly restarted city had been empty and the player still had to work to produce and sell food to regain population. Now the Hotel works as the population storage to be used after the restart. This allows the player to immediately hire useful specialists for the city rebuilding. Hotel invention is unlocked after Marketing (II) and Skyscrapers

Clock tower uses the idea from our another game, Idle Tower Builder. When upgraded it speeds up the flow of time. As speeding up the time is a very advanced scientific concept, it unlocks after Science (IV)


The left part of the city expands the "Mine" part of the game. You can mine for gold and gems, produce jewelry and sell it. The whole invention branch gradually unlocking these facilities becomes available after Professionalism (III), Economy (II) and Drilling


Did you notice the helicopter taking the gold from the mine? Do you know where does it take it? To the mint to produce coins! Yes, I decided to include an easter egg from out first idle game, Steampunk Idle Spinner, and added a machine which produces coins when a connected cogwheels is rotated. First you can transport gold to the mint manually (by placing the auto-clicker on the pile of gold near the mine. Later, after Logistics (III) and Oil refining, Flight invention is unlocked, enabling the purchase of helicopter. Helicopter needs gasoline for the flight. Previously gasoline was required only by the tractor, perhaps now there will be more demand in this resource.

The royal guards and police near the mint and jewelry store boost production (just like cats for other facilities :) ), and their invention is unlocked after Professionalism (V).

Hope you will like new update and you'll have good time exploring new content :)

The game is available for 6 platforms:

We'll be happy to know your impressions, feel free to post them here or in our Discord: https://discord.gg/DRuSma3mpS

Let's solve puzzles about number 2026 at the streaming marathon!

Our puzzle with numbers and letters, One Plus Two = 3 received a big content update with a series of puzzles about number 2026. New puzzle is unlocked every day during January. So let's restore our tradition of streaming marathons. Starting tomorrow, 3rd Jan 2026, 21:15 Kyiv time we will gather together, solve some puzzles and discuss new ideas for Airapport games.

Video:


While waiting for the stream you can also try solving puzzles by yourself. You can get the game from:

Feel free to join our Discord: https://discord.gg/MeQ2J6R

See you at the stream!


Idle Cub plays Farm and Mine!

 Awesome Idle Cub made a very detailed and thoughtful walkthrough of Fame and Mine. Check it and find three bonus codes in the comments on Youtube. And don't forget to like and subscribe ;)


You can get Farm and Mine from

Google Play (Android): https://play.google.com/store/apps/details?id=com.airapport.farm.mine.idle.ludumdare48

AppStore (iOS): https://apps.apple.com/us/app/farm-and-mine-idle-tycoon/id1564694016

Itch (Windows, MacOS and Linux): https://airapport.itch.io/farm-and-mine

Poki (Web): https://poki.com/en/g/farm-and-mine

You are welcome to join our Discord: https://discord.gg/airapport-games-439374417584324609

Third Piglet's Tower - HTML5 released!

Today we are releasing our tower building game on Poki. 

The Third Piglet's Tower

It revolves around the idea of the third piglet building a strong stone house. In our game this piglet involves a whole team of friends to complete this task: some are mining for stone, some are producing bricks from that tone, others are chopping wood, operating the crane or even conduct space exploration missions!

Every of 30 tower floors unlocks something new for the player.

This game has an interesting history :) We started making a tower building game in 2020 as a purely web game, then we migrated to Mobile, and finally brought all the mobile features reworked and reimagined back to web.

If you'd like to play it on mobile or PC, fell free to get our Idle Tower Builder:

Also you are welcome to our Discord: https://discord.gg/DRuSma3mpS

We are always happy to know your ideas and suggestions!

One Plus Two = 3 - a puzzle where you arrange letters to make numbers

One Plus Two = 3 is released to Android and iOS and it has 219 puzzles of varying difficulty, leaderboards and achievements integrated with Game Center and Play Games.

iOS: https://apps.apple.com/us/app/one-plus-two-3/id1473746933

Android: https://play.google.com/store/apps/details?id=air.com.airapport.nemters

Here are the sample tasks:




This puzzle has a long and interesting story :) I thought of this idea long ago having read about Berry paradox, which is connected with naming numbers by means of language. I made several experiments in this direction throughout several years, but the ultimate push to finalize this game and release it I've got when I won the Ukrainian branch of "1 Percent Club" (S01E08).

The game is free, you won't see ads if you haven't called for them. The monetization takes place only if you want to earn hints (either by in-app or watching a rewarded video).

There are several levels of hints in each puzzle. Some of them are embedded into the puzzle itself, others can be unlocked by the player.

You are welcome to join our Discord to discuss your solutions and propose new puzzle ideas: https://discord.gg/DRuSma3mpS

Have fun! 

Achievements and Leaderboards in Farm and Mine!

Farm and Mine v.1.6.0 has 42 achievements connected to Game Center on iOS and Play Games on Android.

Achievements span across the whole gameplay: from "Bridge Review" for constructing the first bridge to "The Swarm" for performing 1 million bee flights to the flowers. Some of them are awarded once your idle production reaches the required amount (like "Perfetto" for baking 1000 pizzas), while the others require some non-standard actions from your side. For example, will you be able to make all 6 cats in the game purr simultaneously to unlock "Purr-fect"?

To optimize the game performance the achievement unlock conditions are triggered by the events connected by them. So, if you overdid the current requirements, for example, for the "Iron Answer" (which are upgrade your Forge to level 42) and your current upgrade level is higher, just make one more upgrade and the achievement will be awarded for you.

Besides achievements the game also has leaderboards: your city population is submitted there when you start the game session or when you decided to restart. Reaching certain population level is awarded with achievement as well: I added a group of 6 achievements which are named after Ukrainian and world cities which have the population alike. They are: Baturyn (population 2500), Pereyaslav (population 25000), Kropyvnytskyi (population 220 000), Kharkiv (population 1 500 000), Alexandria (population 5 000 000) and Tokyo (population 40 000 000). If you have been playing for a long time, you might get all of them as soon as you start your first session in the updated version.

Farm and Mine is available for 6 platforms:

If you have not played it yet, it's a great time to start! Among distinctive features of the game are:\

  • there is no intrusive ads, you can see it only if you click a rewarded video button

  • the game has integrated autoclicker, no need to tap extensively, your task is to think strategically and select the facility which needs to be empowered

  • no need in internet connection: the game works offline

  • offline bonuses are not capped: even if you played it last year after the famous Real Civil Engineer's video review, when you reopen the game you'll receive the whole amount of your earnings

  • there are over 60 facilities which produce various resources and connect into elaborate production chains

Hope you will like the new update :) Feel free to join our discord community, brag with your development level and share ideas for the next features: https://discord.gg/DRuSma3mpS

Achievement hunt in Idle Tower Builder has officially started!

Major update for Idle Tower Builder, our incremental construction game where you build a tower to the sky! Now the game has 42 achievements and its mobile versions have integrations with Apple's Game Center and Google's Play Games!


If you learnt of Idle Tower Builder long ago from the famous Real Civil Engineer's video, it's time to revisit it and collect awards for your work. If you have never played this game before, today is a right moment to start, as the achievements are foreshadowing what you will encounter along your construction journey.


The game has also 6 leaderboards: for the height of the main Babel Tower and for each one of the contest modes, where you should build as high tower as you can within a limited amount of time.

Idle Tower Builder is available for 5 major platforms:

AppStore (iOS): https://apps.apple.com/us/app/idle-tower-builder/id1527621990

Google Play (Android): https://play.google.com/store/apps/details?id=com.airapport.idletowerbuilder

Itch (for Windows, Linux and MacOS): https://airapport.itch.io/idle-tower-builder

Also you are welcome to our Discord where you can brag your achievements and discuss the ways of earning them: https://discord.gg/DRuSma3mpS

Many of the in-game achievements were the implementation of community ideas. We'd love to hear more from you - you give inspiration for our current and future games! Have fun!

Categories

action (3) advice (2) alchemy (1) amazon (2) android (4) announcement (7) arcade (5) art (4) attention (1) avoider (1) beta (2) board (1) bonus (2) building (3) cards (1) civilization (3) clicker (1) codes (8) collection (3) community (4) conference (1) contest (4) cooperation (1) defense (1) development (11) easter (1) educational (1) evolution (2) experiment (5) farm (5) fast (2) forum (1) game design (2) gamedev (7) games (4) gif (10) guide (1) history (1) HTML5 (4) idle (23) incremental (9) ios (4) jam (2) list (2) logics (2) machine (1) machines (1) maps (1) math (1) mine (2) mobile (6) modding (1) monetization (1) multiplayer (1) notebook (1) numbers (2) paint (1) physics (1) press (1) process (10) puzzle (8) quiz (2) reaction (1) relax (1) release (9) released game (22) review (1) screenshotsaturday (10) script (1) SDK (1) series (1) shooter (1) simultor (1) skill (4) snow (2) speed (1) spinner (3) statistics (1) steam (2) steampunk (18) strategy (14) stream (4) tbs (2) teaser (9) testing (4) think (1) timelapse (1) tower (4) trailer (1) translation (1) turn-based (7) tutorial (4) tycoon (2) update (27) video (31) walkthrough (1) web (2) winter (1) work in progress (2) youtube (1)