- The state structure is based on Plato's model of 3 population layers: producers, doers and thinkers.
- Players can give strategic orders of Exploration, Expansion, Exploitation and Extermination, and your people will fulfill them
- Interface and informers are reworked, they now show the player what's going on in the game.
- Prices of various activities balanced.
- War mechanics reworked.

Final game name is defined. It will be called Strategilization!
Important milestone reached: 100k downloads of alpha version on Google play.

For the final release applied to Stugan accelerator. I hope we'll get in :)